ROCKSTAR NORTH, the award winning developer behind Grand Theft Auto, is looking to expand their experienced and talented teams working out of the studio in Edinburgh . For the successful candidate we offer a highly competitive salary, a working environment second to none and an extensive benefits package.
At Rockstar North we like to receive and would encourage direct applications from candidates.
CURRENT POSITIONS
Character Animator | Game Programmers | Physics Programmer | Tools Programmer |
Character Animator
We'd like to hear from talented animators with a range of experience & backgrounds to produce in-game sequences and cinematics.
We are also looking for animator/riggers to handle setup, assembly and problem-solving with character assets for body and facial animation. For cinematics, good technical skills and experience of editing motion capture data, editing of longer sequences with multiple characters and non-mocap animation props preferred.
All applicants should be fluent in one or more of the major packages with 3ds Max, Character Studio & Motionbuilder experience an advantage.
Please note: ALL applications should be accompanied by a showreel, either on DVD or via a link to the reel.
- Materials must be presented on VHS or DVD (PAL or NTSC) with 1 Showreel presentation no longer than 3 minutes.
- Sound is not important.
- Showreel should be one contiguous file i.e. not multiple links or files
Game Programmers
We want to hear from games programmers from a variety of backgrounds with excellent C/C++ skills.
Commercial games experience is not essential, however a passion for games is. You should have a positive attitude and be able to communicate with people as effectively as you do a computer.
Physics Programmer
Rockstar North is seeking an experienced highly talented physics programmer to help breathe life, realism and fun into our next-generation games. This is an exciting opportunity to develop cutting-edge physics and collision systems and use them in creative and novel ways, working together with other departments to solve physics, animation and AI problems. Interested applicants should possess excellent math skills, an eye for detail and a natural ability to communicate as part of a creative team.
Requirements:
- 3+ years physics programming experience
- Prior experience authoring and extending physics systems for a shipped game title
- Familiarity with existing physics packages
- Outstanding math skills (linear algebra, trigonometry, matrix/quaternion math)
- Fluency in C/C++, Assembly, and SIMD programming
- Strong multi-threaded programming skills
- Self-motivation
- Passion for playing and making games
Desired:
- Physics/mathematics/computer science degree
- Prior experience coding on a commercially released game title
- Experience implementing animation systems
Tools Programmer
We are looking for an enthusiastic and talented programmer to work in our tools department. Games industry experience is useful but not a requirement. Responsibilities will include the upkeep of our current toolchain and export pipeline, improving and extending them and providing tools support to the other departments in the studio.
Requirements
- Strong C/C++ programming skills
- Excellent communication skills, required to do tools support.
- Knowledge of at least one 3d modelling package
- Ability to work in a team
- Ability to work to a schedule and deliver effectively to deadline.
Desired
- 3d Studio Max SDK and script experience
- Experience of Ruby scripting language
- Games industry experience